Monday, November 25

Hamster Kombat, the game everyone can not stop talking about, has quite a dark, problematic side. The Telegram game is trending on X (formerly Twitter) for all the wrong reasons. The sentiment on X shows that Hamster Kombat players were played.

One player on X cries, “Thanks, Hamster Kombat, for wasting my time.” So, what went wrong? Remember that “Cheating is Bad” card Hamster Kombat introduced? Well, that has scored many players out for being eligible for the airdrop scheduled for September 26th.

Some players argue that they have been played from the word go. One player shares his shock stating “My Season 1 surprise the real cheaters get the airdrop and real players got ban from Airdrop good game Hamster Kombat.”

One player asks, “Am I alone? Are there any other real users who have been banned from Hamster?” And, to the player’s surprise, he isn’t alone. Another user remarks, “We want justice[…] We didn’t cheat on you […] After 3 months of hard work we received nothing.”

Some players have woken up to a surprise. After playing for three months, their days count read zero.

There is one more problem: referrals. This has come off as the typical pyramid scheme. One player notes on X, “I have referred 10 friends but not unlocked the 10 friends achievement please fix the problem.”

Hamster Kombat fails to live up to its reputation

Looks like the game is headed in a new direction. The direction? Players did not know ahead of time. One player has advised the rest to check their achievements. The player notes, “If cheating is bad is removed, you are safe, if it isn’t and it is not glowing you are not safe, but on the watch, if it is there and glowing, you will likely not receive any airdrop.”

HMSTR players can only look forward to season two. One player says, “I’m so scared. I blew my almost 3B to raise my PPH from 5m+ to 7m, but now I have almost no coin balance in case they use it to allocate.”

As it stands, only 37% of Hamster Kombat CEOs are eligible for the airdrop. A player has written an open letter to the Hamster Kombat managerial team. The player says “Cheating is indeed a bad thing, and cheaters should be punished. But, your system has failed to accurately identify real cheaters.”

The player has told the HMSTR team that “Many individuals are exploiting thousands of accounts and using generators/terminals to generate keys, yet they remain eligible.”

What’s worse? “From Day 1, you emphasized the importance of PPH, but many months later, you introduced the key mechanism. Players wasted their days and nights in PPH, but now you’re giving all the importance to keys.”

“You have publicly announced that keys are not necessary for participation in airdrop,” he argues. His question remains: “If that’s the case, then why have players been disqualified from receiving the airdrop solely based on key collection?”

Now, there is a hashtag and a plan to boycott Hamster Kombat. One player said, “No one will be there who did not work hard. Your community is made up of all these people. All of them can also bring it down.”

Hamster Kombat unveils Interlude Season before HMSTR airdrop

Hamster Kombat has kicked off its “Interlude Season” as it prepares to launch its HMSTR token and airdrop on September 26. This comes after the game took a snapshot of players’ progress, marking the end of the current season.

During this interlude, many familiar features are gone. Players can no longer earn in-game coins by tapping the main screen. Also, the Mine menu with crypto exchange upgrades has been removed.

Players can now earn in-game diamonds by playing native and partnered games, inviting friends, following social media accounts, and watching Hamster Kombat videos on YouTube.

With over 300 million players so far and over 100 million active gamers recently, TON creators warn that high airdrop demand could affect network performance.

Cryptopolitan Reporting by Florence Muchai

Read the full article here

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